Programming

From rapid prototyping to performance optimization, my programming skills are versatile and adaptable. I’m comfortable tackling a wide range of challenges, whether it’s scripting gameplay mechanics, implementing AI behaviors, or optimizing code for peak performance. Programming isn’t just about writing lines of code; it’s about problem-solving and creating elegant solutions.

3d modeling

With over 20 years of experience, I’m adept at bringing ideas to life in 3D. My modeling skills span a variety of styles and purposes, from realistic characters and environments to stylized props and assets. Whether it’s for games, animation, or visualization, I have a proven track record of creating high-quality 3D models that meet both technical and aesthetic requirements.

Texturing

I’m adept at creating textures that add depth, realism, and visual appeal to 3D models. My proficiency in Substance Painter and Designer allows me to craft high-quality textures for a variety of purposes, from game assets to architectural visualizations. I understand the importance of PBR workflows, efficient UV layouts, and creating textures that perform well in real-time environments.

Animation

Animation is more than just movement; it’s about storytelling and creating believable performances. Whether it’s realistic character movements, fluid object interactions, or dynamic special effects, I have a proven ability to create animations that engage and delight. My skillset extends to both 2D and 3D animation, allowing me to adapt to the specific needs of any project.

VR / AR / XR

I believe VR, AR, and XR have the potential to revolutionize the way we interact with the digital world. I’m passionate about exploring the possibilities of these technologies, from creating immersive educational experiences to developing groundbreaking entertainment applications. My skills in programming, 3D modeling, and animation make me well-suited to contribute to the future of VR/AR/XR.