Detailed low poly asset

Detailed Low-Poly Bus Model

This low-poly bus model, comprising 127,000 polygons, was meticulously crafted for optimal performance without sacrificing visual quality. It serves as a crucial asset for an upcoming project and has been rigorously tested within a Unity environment.

Key Features:

  • Modular Design: 5 main objects (Outside, Inside, Details, Transparent, Collision) for efficient management and potential customization
  • Animation-Ready: Loose doors, screen wipers, and lights are separated for easy animation and control
  • High-Quality Textures: 4K resolution for Diffuse, Normal, Specular, Roughness, and AO maps; 2K for Illumination
  • Custom Collision Model: Unique UV layout to facilitate a water droplet shader effect

Production Timeline:

  • Modeling: 2 weeks
  • Texturing: 1 week
  • Unity Integration & Refinement: 1 week

Next Steps:

The bus will be equipped with a dedicated bus controller to handle interactive elements and gameplay mechanics.

Software Used:

  • Modeling: 3ds Max
  • Texturing: Substance Painter
  • Rendering & Testing: Unity

This bus model is a testament to my commitment to creating high-quality, optimized assets that are ready for integration into dynamic game environments.

Image Galery

My Contribution :

Programming

Weather switch system
Bus controller

Art / Gameplay

Bus model
Bus textures
Shaders
VFX
Post-processing

Education

Technical Skills
Knowledge
Experience