
Project Focus: Load Time Optimization
This project was designed to rigorously test and refine techniques for drastically improving load times in complex scenes.
Challenging Scene Construction
- I built a demanding scene, incorporating:
- Advanced water effects (foam, displacement)
- Densely vegetated terrain
- 40+ high-polygon animated characters
- Multiple looping audio sources
- Numerous props and models
This ensured ample content for meaningful load time measurements.
Meticulous Testing Methodology
- All assets were stripped of any pre-existing optimization.
- Each technique was isolated and tested to gauge its precise impact on loading.
- File combining
- Asset bundles
- Streaming
- Shared resources
- And more
- Audio optimization proved particularly effective.
- Audiobanks significantly reduced load times through strategic loading/unloading and streaming.
Overall, this project showcases my dedication to technical problem-solving and performance optimization in demanding game environments.
Download the project for free on itch.io: Project Optimization – Loading Times
Image Galery












